I. Fader Rack and Output Monitor
Simple fader racks are basic workhorses of lighting control and work much
like a manual board. This 2x16 rack
is as easy to use as it looks. Adjust the top bank (Bank A) and the result
will be displayed in the ouput monitor window. The lower bank (Bank B) can
be hidden or independently adjusted and quickly swapped active. This rack allows full control of all
DMX channels by scrolling across horizontal banks to span the entire 512 DMX channel array.
Both banks are easily preloaded with existing cueList cues.
Banks A & B are instantly swapped by pressing either 'Bubble Up' (B to A)
or 'Bubble Down' (A to B). This feature facilitates easy saving, setting or swapping of
fader settings at any position in the 512 element channel array.
levels are easy to set and the display levels
are easily toggled between % and DMX values. Bump buttons for each fader
also toggle between full on and full off settings. Custom
Bank A header color and text settings are easily saved and loaded from
simple text xml files.
considers a Cue
to be the channel values for
some or all 512 possible
channels. A Cue is a single line of a Cuelist. Cues facilitate quick and accurate settings of fixtures.
A new Cue can be created by adjusting fixture values and saving that
configuration copying existing cues or by typing in values. Along with the
512 dmx channel values each Cue has it's own Fade and Hold time values.
also utilizes the concepts of Cuelists
Cuelists are lists of Cues quite analogous to song playlists. A single
Cuelist can also have Scenes. Scenes are basically two or more cues within
the same Cuelist and used to quickly swap moods or effects either manually
Both Cuelists and Scenes support fade and hold times for accurate swapping
and crossfading betwen cues.
Both Cuelists and Scenes are simple XML files, easily edited and with no
size limit. While no external editor is necessary Excel or other xml editors
can still be useful for extensive changes such as bumping fixtures
This filter option is a view of the current Cuelist and is opened by
pressing the 'Show CueHot'
button. Pressing the Filter
button allows instant access to all Cues with a name containing any portion
of the filter text. Cues can be quickly swapped or stacked from this view.
III. Command Console
The Command Console
can be thought of as a supercharger for the
. It greatly extends its power, speed and flexibility with many features for stage, show or other
complex DMX control situations. The Command Console
handles many tasks that are too
time consuming, too exacting or too complex to be done manually.
The leftmost column is always visible for quick access to a number of high
priority toggles and settings. This includes Blackout and Flash toggles,
safe or 'Idle Cues', pausing of timed crossfades, enabling Immunity
options are organized in the following tab pages:
contains 12 Submasters, 5 presets for stack
(transparent or partial) cues, 5 presets for full swaps and 5 presets for
scenes. Submasters faders offer precise control while the other presets are
designed to allow quick convenient switching between popular CueList
allows chase operations restricted to a designated channel
range. The resulting chase can be run at a designated speed and held
to specified floor and ceiling limits. Chase operations continue to work
even when Cues are switched.
Preset cues include options like Random, Walking 1-0's, Staggered,
Wave, etc. Preset and Cuelist cues can be set to run either at a prescribed
is designed to load and run sequentially an entire cuelist or a
designated section of a cuelist. Cues can be set to run either in manual
mode or auto mode. In auto mode cues are cross faded at the specified rate
and advanced after the hold time expires. Every cue in a cuelist has a
number and a name and a dmx level for any or all 512 channels. Cues are
easily renumbered and sorted.
enables building a grouping of two or more cues to cycle
between. Scenes are very powerful and allow a more complex grouping of
cues than do chases. They offer precise control of fades and holds and
smooth transitions (crossfades) between cues. Scenes can optionally be initiated and synched to music running from an instance of ddj-3g.
instance of ddj-3g can be running either on the same computer or a networked
computer. On the other hand, chases can be constructed to affect on a
limited channel range.
is a table containing the fixtures, the associated fixture
dmx range and a fixture descriptions. Click on a fixture and the Fader
will highlight the associated values for easy Fader adjustment.
facilitates both the setting the channel of patch to channels and
(Immunity) channels. Any DMX channel can be patched to any other and any
channel(s) can be disabled. Both patch and disable settings are easily
adjusted on the fly and hot-swappable from simple saved lists easily modified with any text or xml
allows setting of Watch
(Remote Computer) operation.
option allows the selection of either a local or other networked computer to control your chase sequences. With the Watch
option enabled it is possible for a remote computer to start, stop chases as
well as set the tempo. ddj-3g
is capable of fully
automated operations whereby lighting follows both the music mood and beat.
contains an operational log that
should be consulted for any anomalies. The'Misc Docs' buttons will recall
user specified Excel or Word files to aid operations.
is compatible with a number of USB-DMX interfaces. Enttec builds adapters
that work and there are a number of less expensive interfaces that also work
well. Note - It is important that the interface specifies the open source
Entecc USB Pro
Enttec USB Pro
It is not necessary to have an actual hardware interface to
test Light Boogie.